![]() ![]() The game received critical acclaim but failed to meet commercial sales expectations. ![]() System Shock 2 was originally released in August 1999 for Microsoft Windows. It incorporates role-playing elements, in which the player can develop skills and traits, such as hacking and psionic abilities. Like System Shock, gameplay consists of first-person combat and exploration. The player assumes the role of a soldier trying to stem the outbreak of a genetic infection that has devastated the ship. The game takes place on board a starship in a cyberpunk depiction of 2114. ![]() The alterations were made when Electronic Arts-who owned the System Shock franchise rights-signed on as publisher. Originally intended to be a standalone title, its story was changed during production into a sequel to the 1994 game System Shock. System Shock 2 is a 1999 action role-playing survival horror video game designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios. Minipistol loaded with teflon rounds or slightly stronger one-shot weapons are recommended against them.Action role-playing, first-person shooter, survival horror Fortunately, their large, bright red blinking sensors make that trivial, even in a dark environment.Īlternatively, live Land Mines could be used if they are expected. Because the Autobombs make no noise and their only attack is explosion, the only effective defense against them is prevention. ![]() The Sensaround Multi-View Unit (version 2 or higher recommended) is particularly helpful in an area where Autobombs lurk, especially where one might appear behind you. Using Energy/Projectile Shield in Autobomb-ridden places is almost a must. Some will need to be destroyed to reach the force door controls, but trying to exterminate them all is fruitless. Don't waste ammo there, because no matter how many you destroy, there will always be more.Ī large maze on the Bridge is also filled with endlessly-reappearing Autobombs. There is a chute on Engineering Level where Autobombs are produced - whenever one of them explodes, a new one appears. They move fast, explode when they get close, and can easily kill you unless you're at full health. The Autobombs are most commonly encountered on the Citadel Station's Bridge and can be extremely dangerous. The Autobomb is an enemy encountered in System Shock. ![]()
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